Firesong
PvE
Damage Dealer Vigueur
Chevalier-dragon
par Thorin-III
- Ensembles
- Compétences
- Le Systèm Champion
- Personnage
- Consommables
- Passifs
- Effets positifs/négatifs
- Guide
Stamina Dragonknight DPS build featuring Harpoon Wader's Kilt, Vateshran Daggers, and Maelstrom Greatsword. High damage build with plenty of DOTs.
Ensembles
- Barre principale
Dague(Principale)
Précisglyphe ardent - Barre principale
Dague(Secondaire)
Chargéglyphe empoisonné Anneau
Assoiffé de sangglyphe de puissance physiqueAnneau
Assoiffé de sangglyphe de puissance physiqueCollier
Assoiffé de sangglyphe de puissance physique
Le Guerrier furieux
Moyenne
Divinsglyphe vigoureuxMoyenne
Divinsglyphe vigoureuxMoyenne
Divinsglyphe vigoureuxMoyenne
Divinsglyphe vigoureuxMoyenne
Divinsglyphe vigoureux
Armes de Relequen perfectionnées
- Barre secondaire
Arc(Principale)
Infuséglyphe de dégâts d'arme
Volée tonitruante perfectionnée
Moyenne
Divinsglyphe vigoureux
Kilt de plongée de harponneur
Légère
Divinsglyphe vigoureux
Rampefange
Compétences
Barre principale
Fouet en fusion
1
Cape mortelle
2
Souffle toxique
3
Géant de pierre
4
Lames tourbillonnantes
5
Étendard de puissanceCoups ultimes
Barre secondaire
Injection de poison
1
Grêle infinie
2
Griffe venimeuse
3
Piège barbelé
4
Flammes d'Oblivion
5
Armure corrosiveCoups ultimes
Le Systèm Champion
Barre de Champion
- Capitaine d'armes50Traître50Frappes enragées50Visée mortelle50
- Renouveau sanglant50Vitalité illimitée50Fortifié50Rajeunissem*nt50
Etoiles passives
- Enchantement inébranlable
50
- Bénédiction
20
- Discipline inlassable
20
- Intuition indicible
20
- Le Mage de guerre
30
- Maîtrise du combat
40
- Percée
20
- Précision
20
- Préparation
20
- Puissance
30
- Rituel impeccable
40
- Robuste
20
- Récupération rapide
20
- Égide élémentaire
20
- Acrobate
30
- Défense sauvage
30
- Fortification
30
- Gardien infatigable
20
- Hâtif
16
- Résistance
20
- Sprinteur
20
- Ténacité mystique
50
- Vigueur héroïque
20
- Âme trempée
50
Personnage
Options raciales
- OrcRedguardDark ElfNordWood ElfKhajiitImperial
Attributs
Magie
Santé
Vigueur
64
Pierre de Mundus, Malédiction
- Le Voleur
Consommables
Nourriture/Boisson
- cuissot d'ours fumé d'OrzorgaChapeau Blanc (1)Caviar Parfait (1)Givre Mirriam (1)Tomate (1)Viande Rouge (1)soupe de riz-de-sel de lave-alseFarine (1)Gelée De Scrib (1)Pomme De Terre (1)Riz-de-sel (1)trône camoran douteuxAppât De Rivière (1)Appât Lacustre (1)Cloaque De Scarabée (3)EntraillesMorceaux D'insecteViande Blanche (1)
Potions
Essence de puissance d'arme
- Chardon béniAbsintheÉpine-de-dragon
Passifs
Chevalier-dragon
Flamme ardente
CombustionChaleurVent de chaleurMonde en ruinesPouvoir draconique
Peau de ferCœur ardentDragon aînéArmure en écaillesCœur terrestre
Montagne éternelleRugissem*nt de batailleBénédiction de la montagneMains secourablesArmes
Arme à deux mains
ForceArmes lourdesLame équilibréeSuiviFrisson du combatDeux armes
MassacreExpertise à deux armesRage contrôléeRuffianTranchante et contondanteArmure
Armure Légère
ProdigeConcentrationArmure moyenne
DextéritéLégèretéAgilitéAthlétismeGuilde
Guilde des guerriers
Écrasez l'infâmePisteur aguerriCulturel
Compétences de Rougegarde
VoyageurEntraînement martialConditionnementMontée d'adrénalineCompétences d'Orque
CompagnonnageRâbléRage impassibleGuerrier rapideCompétences de Nordique
FêtardRésistance au froidRempart inébranlableEndurcissem*ntCompétences d'Elfe noir
CendraisDynamismeRésistance à la flammeDésolationCompétences d'Elfe des bois
AcrobatiesŒil du chasseurEndurance d'Y'ffreRésistance à l'afflictionCompétences de Khajiit
Vide-goussetRobustesseBénédictions lunairesEmbuscade félineCompétences d'Impérial
DiplomatieCoriaceRésolution impérialeDiamant rougeEffets positifs/négatifs
Nom | Effet |
---|---|
Major Breach | Reduces Physical and Spell Resistance by 5948 |
Major Defile | Reduces Healing Received and Health Recovery by 16% |
Major Evasion | Reduces damage taken from Area of Effect attacks by 20% |
Major Prophecy | Increases Spell Critical chance by 12% |
Major Savagery | Increases Weapon Critical by 12% |
Minor Berserk | Increases all damage done by 5% |
Minor Brutality | Increases Weapon Damage by 10% |
Minor Force | Increases Critical Damage by 10% |
Minor Slayer | Increases damage dealt in Dungeons and Trials by 5% |
Stagger | Increases damage taken by 65 per stack for 5 seconds. |
Guide
Ce guide est écrit en Anglais.
Welcome to my Dragonknight PvE stamina DPS build! This build is designed to maximize the damage from specialty sets, running one mythic and two arena weapons.
Previously, this build used Stone Giant as the main spammable. You can still run that, with either whip or Twin Slashes in the #4 FB, but it's really hard on sustain in the latest patch.
This build gives high damage and is suitable for four man and trial content. Without any further ado, let's dive into the abilities.
Frontbar
- Molten Whip: this is your primary spammable. If you prefer, you can run Rapid Strikes, but it will have lower damage.
- Deadly Cloak: keep this up for the Spectral Cloak set to have a 6% damage increase to all damage sources.
- Noxious Breath: this buffs your Whip, debuffs the enemy, and applies a poison DOT.
- Stone Giant: this is your secondary spammable. Use this as needed to keep up the stagger bonus. Alternately, you can run Twin Slashes here. It's easier on sustain, and they do about the same damage.
- Whirring Blades: execute. Drop Whip and use when your enemies are below 25% health.
Backbar
- Poison Arrow: this is a great single target DOT, and it boosts your damage in execute.
- Endless Hail: This procs the Maelstrom Bow and does some nice AOE damage.
- Venomous Claw: another very strong DOT. Avoid casting it until right before it expires, if you can, as the damage increases each tic.
- Barbed Trap: procs minor force, very important.
- Flames of Oblivion: this is a flex spot. If you don't have a good healer in your group, you can slot Vigor or Coagulating Blood here.
Gear:
Selene: a strong monster set option, but Kjalnar and Stonefist are also good.
Relequen: the premiere stamina DPS set. You could substitute Coral Riptide if that's more your style.
Kilt: Currently, this is the strongest mythic item for PvE DPS. If you want, you can substitute Death Dealer's Fete.
Berserking Warrior: Any set that gives a 2 piece crit bonus will do here. For the Berserking Warrior build, it gives a nice crit stack.
Beginner gear: Leviathan is the stamina equivalent of Mother's Sorrow. Tzogvin procs minor force, eliminating the need to run Trap. Both aren't too hard to farm. Alternately, Hunding's Rage is a decent set that's craftable, and Briarheart is a good overland set for stam DPS.
Spectral Cloak: Gives you a 6% reduction to damage taken and increase to damage done as long as Blade Cloak is active.
Maelstrom Bow: With the latest patch, the Maelstrom bow is slightly stronger than the greatsword, but both give respectable parses. If you want to run the 2 hander, swap the bow backbar abilites for Carve and Stampede.
One quick note on perfected gear: the perfected spectral cloak is worth it if you can run vBRP. The perfected Relequen is nice, but it won't make or break the build. Same for the Perfected Maelstrom Bow.
If you're running the Maelstrom two hand, the greatsword is more important than a perfected weapon, due to the Heavy Weapons passive. I can hit max penetration with this build without a perfected Maelstrom weapon, making the perfected bonus redundant. Run non-perfected greatsword over perfected maul or axe, if you have it.